It was also particularly inspring to see the wealth of comments added to the article and the goodwill poured out from fellow fans, and to see an intenet story with comments that hasn't descended into bickering or childish arguing. So I encourage you to read the article but also check out the whole site, it has a wealth of fascinating film and TV criticism and theory and is one of the best places for educated and thought provoking debate on the interweb. - A Sunbeam in the AbyssHis specialty is feather-light comedy spiked with unselfconscious yearning. He's at once knowing and sincere -- an almost impossible trick. To paraphrase Pauline Kael's review of E.T., he clears the bad thoughts out of your head. When I saw Meet the Parents in a lower Manhattan movie theater on opening weekend, I didn't know that Wilson had a small part in it, and I was surprised and glad to see him up there, unbalancing his soon-to-be inseparable screen partner, Ben Stiller, by casually referring to Jesus Christ as "J.C." I was even more gratified when the audience applauded his first appearance, then clapped again when he showed up presiding over the wedding ceremony. The character's hippie cleric robes seemed appropriate. Wilson's a good-time shaman; when he appears, you smile, because know you're about to have fun. He makes good films better and bad films tolerable. Onscreen, he's a human sunbeam.
Thursday, 30 August 2007
A Sunbeam in the Abyss
Wednesday, 29 August 2007
A Casual Problem


In addition to being borderline nonsensical, "Metroid Prime 3" is also difficult. It has the audacity to say, "Welcome to this strange place. Now go figure it out." … Too much of the time, though, "Metroid Prime 3" is more tedious than epic. This is particularly true of the boss battles, which are exhaustive affairs requiring dedication, patience, and most importantly, a familiarity with the vocabulary of videogames: double jumping, circle strafing, shooting weak points for massive damage, etc. Those who previously used the Wii only for party games will need a 13 year-old boy to explain it all.
The audacity of Retro studios! Goodness knows what they were thinking making a game that requires skill, patience and a familiarity of the vocabulary of videogames! Ridiculous as these remarks are they raise an interesting point, is the nature of the console influencing opinions of the games on it? If the same game had been released on the Xbox 360 or the PS3 then the elements that are criticized here would surely be praised instead, the complex controls, the focus on exploration and freedom of movement, the cleverly designed boss battles and the challenging nature of the game itself. Now the sad fact is that this magazine is obviously not aimed primarily at typical gamers, so it only serves to further these bonds between the two rather than valuing the game on its own merits and allowing the readers to make up their own minds. Going back to the music analogy from before this review is akin to reviewing the latest Oasis album and criticising it for being full of guitars.

Tuesday, 21 August 2007
31 Days of Spielberg

So if you have some spare time I highly recommend you give it a look, the site is currently up to 1991 and the film Hook and look out for new articles to be appearing there up until the end of the month.
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Friday, 17 August 2007
Transformers


Tuesday, 14 August 2007
A Console Retrospective

The year so far has been surprising in many ways with a current situation few would have predicted a couple of years ago. Struggling Nintendo have bounced back to dominate this generation so far and sales of the Wii are set to pass those of the Xbox 360 in a couple of weeks despite the fact that the latter console was released over a year beforehand. Such is the popularity of the console all over the world, and yet for many it has yet to truly prove its worth, the big holiday release of titles will come as a big relief for those (like me) whose consoles have been scarcely used these past months.


Truthfully with the line up they have, the head start and the online capabilities of Xbox live the 360 should be far ahead of where it is, and the general apathy amongst consumers to both it and the PS3 may be an indicator that their strategies are not totally in line with what the public want. A couple of recent surveys have highlighted this point and whiles some may be amazed by the findings I am not at all surprised. Just because those of us who follow the games industry and are fairly tech savvy know the capabilities of these machines does in no way mean the mass market do. The whole HD situation is in flux at the moment and a bit of a mess as I have talked about, and frankly I think a lot of people just don’t care. They want to sit down and play games and don’t worry about HD graphics, Blu-Ray players or the online marketplace. Still with the price cut and some good bundles in stores Microsoft should have a strong second half of the year, but until their reliability problems are sorted and their message to the consumers clearer (seriously, 3 versions of the same console? Really?) they will fall short of what they should be achieving.

Personally I am looking forward to dusting off my Wii-motes and spending some time with Mario and Samus this holiday, and if I could afford it (or had the time) the Xbox 360 makes a very tempting proposition for the future, but as for the wider world? Who knows, all I know is that we have an almost unprecedented slew of top quality games coming in the next 5 or 6 months and no matter what the politics behind the consoles themselves, it has always been the games that count, to forget that is to forget why we play in the first place.
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